Journals of Middle Earth

Beauty Render of Reunited Kingdom book cover

Beauty Render of Reunited Kingdom book cover

Presentation mode

Highpoly sculpt and Final, textured, ingame asset

Highpoly sculpt and Final, textured, ingame asset

Hourglass Bluepint with customisable timer. Achieved using a combination of particles and somewhat complex materials.

Demo includes a loading scene with some placeholder assets.

Demo includes a loading scene with some placeholder assets.

Each book style features custom cover, sheets and inside pattern.

Each book style features custom cover, sheets and inside pattern.

Result of an applied image.

Result of an applied image.

A standalone application built on UE5 which allows you to paste custom images into a book and present it. Current version can be downloaded here https://drive.google.com/file/d/1DFCDw093FCGRwyYgV65FgVuZjXm3gwJd/view?usp=sharing

Intended to be used by content creators and letsplayers to enhance their story telling expereince.
Book contains 180 pages which the user can populate with a custom image, allowing them to choose any font they want and also include images. Application is split into two modes: Editting and Presentation. In the edit mode you have the UI visible and customise pages, book style, save and load presets. Presentation hides the UI and allows the player to flip and jump pages.

Besides creating custom art and setting uo the mechanics I've decided to record and edit sound effects for that extra level of immersive experience.

Currently developed as a proof of concept and aimed at the Middle Earth universe, but the goal is to expand it with various book styles (more generic as well as specific) and create more surroundings. Build on UE5 because I was interested in practical application of Lumen and Virtual Shadow Maps.

Video of the app being used: https://youtu.be/nPi8Sfv6GWQ